![]() ![]() Tournaments Bloody Attack – B (if average) and A (if fast) Tournaments Rush Attack – A+ (Because you will often face many healers in rush attack) Guide to Titan Fights Roc Hero Grade/Rating Read more about setting up your teams for raid defense here. ![]() This makes Roc so-so at tank/flank positions, and terrible at wings The fact that Roc has no initial damage and at average speed balances this synergistic effect. It would be very hard for the attacking team to be able to heal up quickly enough after kunchen or Ursena. Roc on the flank of either of these tanks would be really difficult to deal with. Both heroes rely on the strategy of “softening” opposing heroes to sniped off by the rest of your defense team. The most common purple/dark tanks are Kunchen and Ursena respectively. Read more about setting up your teams for offensive raids here. Heal reduction + Damage over time to soften your enemies for you to snipe them down. That being said, a timely activation of Roc’s special can be deadly for the defending team. However at an average mana speed, you will probably not be able to keep the debuff up when you actually need it (since it only lasts for 2 turns) ![]() telluria flanked with ariel (which you sometimes see), or in Alliance war during field aids (The amount of heal field aid provides is affected by troops and any bonuses/reduction to healing.) In offense raids, roc and the rest of the sand empire team has the most effect when they are attacking into enemy teams with plenty of heal – e.g. As there are still not many options to removing status ailments that “can’t be dispelled” chances are a fast Roc will have this debuff applied at least for 50% of the turns. The biggest difference between an average speed and the fast version (beta) is that the amount of up time that a reduced healing debuff takes effect. – Dispels status ailments from the caster – The target and nearby enemies get -75% increase for any healing received for 2 turns. – The target and nearby enemies receive 402 damage over 3 turns – Deal 185% to the target and nearby enemies Roc would have been too good as a flank to Kunchen at fast speed.īased on the current version, it is extremely similar to Rana. The original version was had a fast speed with slightly more damage over time.
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